Falesch premiered the piece at the Chicago International NEMO'96 Festival on the computer together with the bass clarinetist Gene Coleman.Īn E-mail based contact with the electronic cellist Jeffrey Krieger led to a new phase in the development of Amazing Maze. Albert Falesch Amazing Maze transformed itself into a computer-based electronic instrument. In 1996, this version (called "Realtime Composer") was ported to the Apple Macintosh computer using Max as the programming language.ĭuring an extensive E-mail contact with the Chicago-based composer R. Originally, this piece was conceived as a hermetic sound installation (implemented on IRCAM's Signal Processing Workstation ISPW and running on a NeXT machine) which generates music on-the-fly in a completely unforeseeable manner without repeating itself. Masterclass on Algorithmic Composition given by Karlheinz Essl, Īmazing Maze: demo, generated in realtime on at Studio kHz The included sounds are an integral part of the composition which cannot (and must not) be changed.Īmazing Maze explored by students at CMMAS, Morelia (Mexico) NB: Please note that this freeware represents a composition by Karlheinz Essl that you might use for your private recreation. In total, the piece includes more than 300 tiny sound particles which are used as the sonic material for various algorithmic composition procedures. Trevor Wishart (UK), Karlheinz Essl (Vienna)Īdditional samples have been extracted from Karlheinz Essl's instrumental compositions met him pike trousers (1987) for large orchestra, et consumimur igni (1990) for three ensemble groups and à trois / seul (1998) for string trio. This was done in collaboration with the following musicians: The sound material used in Amazing Maze is based on instrumental interpretations of three different types of sounds: points, grids, and planes which have been worked out for different instruments exploring sound qualities beyond the normal playing. ![]() This collection of software modules offers the possibility to experiment with a number of compositional techniques, such as serial procedures, permutations and controlled randomness. The compositional algorithms are currently programmed in MaxMSP by taking advantage of my Real Time Composition Library (RTC-lib). Each generator synthesizes its own characteristic sound world.
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